hi, i'm jake

i'm a software engineer, avid gamer and a hobbyist guitarist. i'm passionate about technology, in its broadest sense, especially cool gadgets, experimental interactive experiences and small weird projects.

i have professional experience in full-stack web development, mainly with .net, typescript and angular. as a hobbyist i've worked in unity, godot, react and many different tools, frameworks and languages.

bloсkсhаin, ոft, wеb3, gеn аi — no, thank you.

projects

you can find most of my personal projects on my public github profile. professional work involved developing software for electronic document interchange, e-invoicing and validation of commerce/trade documents — but is unfortunately private.

some of my more interesting projects:
jakemiki.github.io this static website, made with plain html and css with a dash of javascript. for simplicity it includes a very basic build-time templating script, which replaces common parts of pages with partial html files
html, css, javascript
twitch-clip-queue web application for queueing and playing 3rd party video clips – twitch clips, youtube videos/shorts, streamables – gathered from urls sent in twitch chat. it includes deduplication and permanent memory of queued clips, works 100% in browser with no data leaving your pc. if you're hanging out it gta rp streams you've probably seen it in action (^◡^)
react, redux, typescript
kryptograf 1920 puzzle game made in 7 days for a game jam celebrating the 100th anniversary of the Battle of Warsaw. inspired by papers, please, you are a cryptographer validating authenticity of intercepted enemy messages.
unity, .net