hi, i'm jake
i'm a software engineer, avid gamer and a hobbyist guitarist. i'm passionate about technology, in its broadest sense, especially cool gadgets, experimental interactive experiences and small weird projects.
i have professional experience in full-stack web development, mainly with .net, typescript and angular. as a hobbyist i've worked in unity, godot, react and many different tools, frameworks and languages.
bloсkсhаin, ոft, wеb3, gеn аi — no, thank you.
projects
you can find most of my personal projects on my public github profile. professional work involved developing software for electronic document interchange, e-invoicing and validation of commerce/trade documents — but is unfortunately private.
jakemiki.github.io |
this static website, made with plain html and css with a dash of javascript. for
simplicity it includes a very basic build-time templating script, which replaces
common parts of pages with partial html files
html, css, javascript
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twitch-clip-queue |
web application for queueing and playing 3rd party video clips – twitch clips,
youtube videos/shorts, streamables – gathered from urls sent in twitch chat. it
includes deduplication and permanent memory of queued clips, works 100% in
browser with no data leaving your pc. if you're hanging out it gta rp streams
you've probably seen it in action (^◡^)
react, redux, typescript
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kryptograf 1920 |
puzzle game made in 7 days for a game jam celebrating the 100th anniversary of
the Battle of Warsaw. inspired by papers, please, you are a
cryptographer validating authenticity of intercepted enemy messages.
unity, .net
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